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	<title>Comments on: CS4067: Thesis</title>
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		<title>By: ダニエル氏</title>
		<link>http://xn--ick4b7a7i.net/wordpress/2008/11/09/cs4067-thesis/comment-page-1/#comment-1224</link>
		<dc:creator>ダニエル氏</dc:creator>
		<pubDate>Tue, 11 Nov 2008 22:30:55 +0000</pubDate>
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		<description>Good idea. I was thinking of going into that from the German regulations point of view. There&#039;s some regulation about killing humans in games... I think it&#039;s along the lines of &quot;enemies must be as far from human as possible&quot;. That&#039;s why Lara Croft&#039;s blood wasn&#039;t red in the German release. I remember seeing screenshots of the German Carmageddon release and seeing how all the human sprites has been made into zombies and the red blood replaced with green goop.</description>
		<content:encoded><![CDATA[<p>Good idea. I was thinking of going into that from the German regulations point of view. There&#8217;s some regulation about killing humans in games&#8230; I think it&#8217;s along the lines of &#8220;enemies must be as far from human as possible&#8221;. That&#8217;s why Lara Croft&#8217;s blood wasn&#8217;t red in the German release. I remember seeing screenshots of the German Carmageddon release and seeing how all the human sprites has been made into zombies and the red blood replaced with green goop.</p>
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		<title>By: James P</title>
		<link>http://xn--ick4b7a7i.net/wordpress/2008/11/09/cs4067-thesis/comment-page-1/#comment-1223</link>
		<dc:creator>James P</dc:creator>
		<pubDate>Mon, 10 Nov 2008 17:19:38 +0000</pubDate>
		<guid isPermaLink="false">http://xn--ick4b7a7i.net/wordpress/?p=184#comment-1223</guid>
		<description>This will be an interesting read when you are finished. I definitely think that if certain types of games were too realistic I would find hard to stomach. Another interesting factor that might be good to look into would be the types of NPC and how we are made to see them, if a realistic “monster” was coming at me in a game would have no problem killing him but a human type character (even a “baddy”) might be a little more difficult.</description>
		<content:encoded><![CDATA[<p>This will be an interesting read when you are finished. I definitely think that if certain types of games were too realistic I would find hard to stomach. Another interesting factor that might be good to look into would be the types of NPC and how we are made to see them, if a realistic “monster” was coming at me in a game would have no problem killing him but a human type character (even a “baddy”) might be a little more difficult.</p>
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